Patch 0.9.8


  • Omega Mode: Now only grants a temporary version of Overdrive.
  • Optimised battle AI conditions for enemy skills that buff or debuff.
  • Revised every skill and made minor changes.
  • Nectar: Can’t be sold anymore.
  • Consumables: Raised prices.
  • Rusty Coin: Now costs 300 Shards (down from 450).
  • Fairy Dust: Now costs 750 Shards (up from 450).
  • Revised every item and made minor changes.
  • Gaia’s Blade: Now sets Crit Rate for spells to 100% instead of halving physical damage.
  • Life Fibres: Now degenerate HP by 1 per LV.
  • Phoenix Feathers: Don’t seal skills anymore.
  • Common tunics: Now also lower mana damage taken as intended.
  • Revised every piece of equipment and made minor changes.
  • Elites: Battle BGM is now faster in rematches.
  • Bosses: Special events now happen at the start of turn 1 instead of right at battle start.
  • Revised common Forest, Swamp and Cave enemies.
  • For enemies between Level 11 and 15, lowered max HP by 2 and raised main stats by 1.
  • Armour: Made the battler colouring a little more subtle.
  • Crypt: Added helpful comments from Velven after reading a hint 5 or more times.
  • Updated title screen with a link to X.
  • Changed saving sound effect.
  • Polished Forest, Village, Manor, Swamp, Grove, Temple, Cave and Lair tilesets.
  • Polished Forest, Village, Manor and Swamp maps.
  • Waterfalls now continue their animation during cutscenes.
  • Minor save statues no longer nullify CP.
  • Deactivated the damage combo window.
  • Made some minor fixes and optimisations.
  • Mouse support has been reactivated.
  • Updated plugins.

Files

Wildsilver 0.9.8 macOS.zip 346 MB
51 days ago
Wildsilver 0.9.8 Windows.zip 302 MB
51 days ago

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